Australia’s gaming industry grew at a 9.6 percent CAGR between 2013 and 2016 as it expanded into other sectors, according to a joint report.
A new study from Visa has suggested that Australians are becoming increasingly more comfortable with pairing IoT and AI tech with their transactions.
Girls Who Code, an American non-profit working to close the gender gap in the technology and engineering sector through programs that look to educate, inspire, and equip high school girls with the skills and resources to pursue opportunities in computing fields.
Forget blackboards and chalks. Forget long, theory-heavy lectures at 8am in the morning. Forget the online platforms that failed to make learning a more enjoyable experience. OpenLearning is set to excite students and teachers around the world who have long suffered the inadequacies of outdated educational tools.
Research released by Kronos today has revealed that Australian employers have a pre-disposition towards an ideal worker profile: young, male and unattached.
The fourth Australian Work and Life Index revealed this month that the number of full-time workers who are dissatisfied with their work situation has increased in the past three years. More than one-fifth of Australians spend 48 hours or more at work each week, and 60 per cent do not take regular holidays. Three-quarters of people working long hours say they would rather work fewer hours despite the drop in pay.
In our second post inspired by the American Initiative Makers by AOL – We continue to look at tech and the need for Women to get into the field and study it. Trends show that as we head more and more into a digital age the future CEO’s and leaders will need to possess skills in computer science and similar fields.